[add] Rooster

- [add] Rooster sounds
- [add] Rooster newday craw

[add] firefly
- [fix] firefly ai similar to bat ai

[add] pinguin
This commit is contained in:
2026-09-24 16:51:27 +02:00
parent 490123b3eb
commit 9f7f876343
27 changed files with 1355 additions and 64 deletions
@@ -0,0 +1,144 @@
package ovh.glitchlabs.masterwild.entity.custom;
import net.minecraft.Util;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.DifficultyInstance;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.*;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.*;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.animal.Animal;
import net.minecraft.world.entity.animal.Cod;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.crafting.Ingredient;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import ovh.glitchlabs.masterwild.entity.ModEntities;
import ovh.glitchlabs.masterwild.entity.PinguinVariants;
import javax.annotation.Nullable;
public class PinguinEntity extends Animal {
public static final AnimationState idleAnimationState = new AnimationState();
private int idleAnimationTimeout = 0;
private static final EntityDataAccessor<Integer> VARIANT =
SynchedEntityData.defineId(PinguinEntity.class, EntityDataSerializers.INT);
public PinguinEntity(EntityType<? extends Animal> entityType, Level level) {
super(entityType, level);
xpReward = 0;
setNoAi(false);
}
public static AttributeSupplier.Builder createAttributes() {
AttributeSupplier.Builder builder = Mob.createMobAttributes();
builder = builder.add(Attributes.MOVEMENT_SPEED, 0.3);
builder = builder.add(Attributes.MAX_HEALTH, 6);
builder = builder.add(Attributes.ARMOR, 0);
builder = builder.add(Attributes.ATTACK_DAMAGE, 3);
builder = builder.add(Attributes.FOLLOW_RANGE, 4);
builder = builder.add(Attributes.STEP_HEIGHT, 0.6);
return builder;
}
@Override
public boolean isFood(ItemStack stack) {
return Ingredient.of(new ItemStack(Items.COD)).test(stack);
}
@Override
protected void registerGoals() {
super.registerGoals();
this.goalSelector.addGoal(1, new MeleeAttackGoal(this, 1, false) {
@Override
protected boolean canPerformAttack(LivingEntity entity) {
return this.isTimeToAttack() && this.mob.distanceToSqr(entity) < (this.mob.getBbWidth() * this.mob.getBbWidth() + entity.getBbWidth()) && this.mob.getSensing().hasLineOfSight(entity);
}
});
this.targetSelector.addGoal(2, new NearestAttackableTargetGoal(this, Cod.class, true, true));
this.goalSelector.addGoal(3, new WaterAvoidingRandomStrollGoal(this, 0.8));
this.goalSelector.addGoal(4, new PanicGoal(this, 1));
this.goalSelector.addGoal(5, new FollowParentGoal(this, 0.8));
this.goalSelector.addGoal(6, new BreedGoal(this, 1));
this.goalSelector.addGoal(7, new RandomLookAroundGoal(this));
this.goalSelector.addGoal(8, new FloatGoal(this));
this.goalSelector.addGoal(10, new TemptGoal(this, 1, (Ingredient.of(Items.COD, Items.SALMON)), false));
}
protected void dropCustomDeathLoot(ServerLevel serverLevel, DamageSource source, boolean recentlyHitIn) {
super.dropCustomDeathLoot(serverLevel, source, recentlyHitIn);
this.spawnAtLocation(new ItemStack(Items.COD));
}
@Override
public AgeableMob getBreedOffspring(ServerLevel serverWorld, AgeableMob ageable) {
PinguinEntity retval = ModEntities.PINGUIN.get().create(serverWorld);
retval.finalizeSpawn(serverWorld, serverWorld.getCurrentDifficultyAt(retval.blockPosition()), MobSpawnType.BREEDING, null);
return retval;
}
private void setupAnimationStates() {
if(this.idleAnimationTimeout <= 0) {
this.idleAnimationTimeout = 5;
this.idleAnimationState.start(this.tickCount);
} else {
--this.idleAnimationTimeout;
}
}
@Override
public void tick() {
super.tick();
if(this.level().isClientSide()) {
this.setupAnimationStates();
}
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder builder) {
super.defineSynchedData(builder);
builder.define(VARIANT, 0);
}
private int getTypeVariant() {
return this.entityData.get(VARIANT);
}
public PinguinVariants getVariant() {
return PinguinVariants.byId(this.getTypeVariant() & 255);
}
private void setVariant(PinguinVariants variant) {
this.entityData.set(VARIANT, variant.getId() & 255);
}
@Override
public void addAdditionalSaveData(CompoundTag compound) {
super.addAdditionalSaveData(compound);
compound.putInt("Variant", this.getTypeVariant());
}
@Override
public void readAdditionalSaveData(CompoundTag compound) {
super.readAdditionalSaveData(compound);
this.entityData.set(VARIANT, compound.getInt("Variant"));
}
@Override
public SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty,
MobSpawnType spawnType, @Nullable SpawnGroupData spawnGroupData) {
PinguinVariants variants = Util.getRandom(PinguinVariants.values(), this.random);
this.setVariant(variants);
return super.finalizeSpawn(level, difficulty, spawnType, spawnGroupData);
}
}